# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.

# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)

# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
project("compression")

#添加lib，SHARED类型，是IMPORTED 引入的库
add_library(libjpeg
        SHARED
        IMPORTED)

#设置 库的属性   里面是名称 ，属性：引入地址把我们的真实地址填写进去
set_target_properties(libjpeg
        PROPERTIES
        IMPORTED_LINK_INTERFACE_LIBRARIES ""
        IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/libs/${ANDROID_ABI}/libjpeg.so"
        )

#添加lib，SHARED类型，是IMPORTED 引入的库
add_library(libturbojpeg
        SHARED
        IMPORTED)

#设置 库的属性   里面是名称 ，属性：引入地址把我们的真实地址填写进去
set_target_properties(libturbojpeg
        PROPERTIES
        IMPORTED_LINK_INTERFACE_LIBRARIES ""
        IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/libs/${ANDROID_ABI}/libturbojpeg.so"
        )

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
add_library(${CMAKE_PROJECT_NAME} SHARED
        # List C/C++ source files with relative paths to this CMakeLists.txt.
        compression.cpp)

# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(${CMAKE_PROJECT_NAME}
        # List libraries link to the target library
        android
        # 加载libjpeg 和 libturbojpeg
        libjpeg
        -ljnigraphics
        libturbojpeg
        log)

